pub struct SceneDef {
pub name: &'static str,
pub boot: fn() -> (Box<dyn Scene>, Task<SceneMessage>),
}Expand description
A demo the gallery can open by name.
Fields§
§name: &'static strStable name used by data-scene, the PNG file and the JS API.
boot: fn() -> (Box<dyn Scene>, Task<SceneMessage>)Auto Trait Implementations§
impl Freeze for SceneDef
impl RefUnwindSafe for SceneDef
impl Send for SceneDef
impl Sync for SceneDef
impl Unpin for SceneDef
impl UnsafeUnpin for SceneDef
impl UnwindSafe for SceneDef
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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T: Any,
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